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 Ambros' Skills: Power of Pain

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Ambros

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PostSubject: Ambros' Skills: Power of Pain   Sun Feb 19, 2017 6:46 pm

Skill Set Name: Power of Pain
Elemental Property: Dark, Lightning
Stat Specialization: Offensive
Skill Set Information: Power of Pain is Ambros’ power, fueled by his devotion to Gorrath and his fascination with pain and destruction. It allows him to cause extra pain to opponents, use his own pain to fuel his attacks, and even allow people to share pain, bonding them closer together. This skill is extremely dark in nature, hence the Dark element, and also utilizes the Lightning element in order to manipulate the impulses of the nervous system. Wielding both elements together allows him to manipulate opponents for the maximum possible suffering.
Passives:

Lightning Reflexes: Ambros enhances his own reactions using his lightning, activating whenever he is struck and suffering pain. When he is struck, he may perform an action as though his speed stat were +20. This does not enhance his movement speed or the speed of his abilities, it simply allows him to strike back quickly when struck by a fast opponent.

Pain is Strength: Ambros gets +1 Attack for every 1 HP he is missing.

Hunter’s Sight: Ambros can see the vibrations of heartbeats, allowing him to see enemies even through camouflage and pick people out from their hiding spots. This has a 5 meter range and doesn't work through walls.

Skill Set Strengths:

> As somebody who has a natural affinity for pain, Ambros can take more punishment and deal more pain than most others. Even when he takes damage, he can shrug off pain and fight as though uninjured until his injuries begin physically interfering with his movements.
> Is extremely hard to best in close combat with his immense strength and Lightning Reflexes

Skill Set Weakness:
> Most of Ambros' abilities require movement to activate (Giant Breaker and Suffering Chain require attacks/gestures, the extra speed from Lightning reflexes is only useful if he can move, etc). If one can restrain his movements, the majority of his magic is locked away/rendered useless.
> A lot of this magic is countermagic, and can only activate/be useful when Ambros himself is struck or injured.

Technique Name: Giant Breaker
Technique Rank F
Technique Focus Offense
Technique's Duration Instant
Technique Description: Ambros’ hands or weapon begins to glow and spark with purple lightning. When he makes an attack, the lightning separates and lashes out, allowing the attack to spread 20 meters farther than normal. If both the Giant Breaker and the weapon hit the target, it counts as two separate hits.

Technique Name: Suffering Chain
Technique Rank F
Technique Focus Support
Technique's Duration 1 post
Technique Description: Ambros enchants himself with a purple aura, charging himself with black lightning. When an opponent strikes him, the lightning lashes out and zaps them, leashing them to Ambros and preventing them from moving more than 5 meters away from Ambros (and vice versa) for the duration. This link manifests as a jagged chain made of solid black lightning; the stronger of the two linked individuals (determined by Attack stat) can use the chain to throw the other opponent around and pull them. This ability deals no damage.


Last edited by Ambros on Sun Feb 19, 2017 10:41 pm; edited 2 times in total
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James Smith
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PostSubject: Re: Ambros' Skills: Power of Pain   Sun Feb 19, 2017 8:13 pm

Ambros wrote:
Skill Set Name: Power of Pain
Elemental Property: Dark, Lightning
Stat Specialization: Offensive
Skill Set Information: Power of Pain is Ambros’ power, fueled by his devotion to Gorrath and his fascination with pain and destruction. It allows him to cause extra pain to opponents, use his own pain to fuel his attacks, and even allow people to share pain, bonding them closer together. This skill is extremely dark in nature, hence the Dark element, and also utilizes the Lightning element in order to manipulate the impulses of the nervous system. Wielding both elements together allows him to manipulate opponents for the maximum possible suffering.
Passives:

Lightning Reflexes: Ambros enhances his own reactions using his lightning, activating whenever he is struck and suffering pain. When he is struck, he may perform an action as though his speed stat were +50. This does not enhance his movement speed or the speed of his abilities, it simply allows him to strike back quickly when struck by a fast opponent.
+50 is too much for a passive, lower it down to +20 please.

Pain is Strength: Ambros gets +1 Attack for every 1 HP he is missing.

Hunter’s Sight: Ambros can see the vibrations of heartbeats, allowing him to see enemies even through camouflage and pick people out from their hiding spots.
Add a 5 meter range. Also, if they are in another room you wouldn't be able to see their heart vibrations.
Skill Set Strengths:

> As somebody who has a natural affinity for pain, Ambros can take more punishment and deal more pain than most others. What does this mean? Are you saying they would get more defense? Are you saying that, past their defense enemy attacks are weakened against you by a certain percentage? Is this just cosmetic and it just appears as if he's taking less damage?
> Is extremely hard to best in close combat with his immense strength and Lightning Reflexes

Skill Set Weakness:
> Is very showy. When his magic is in effect, you will know it, purple and black lightning everywhere. elaborate further, please?
> Has very few movement options. Against faster opponents he can often have trouble closing the gap.Why's this? Unless you're giving him a speed debuff, this also isn't a weakness, since Speed is a stat point and can easily be changed later down the line.

Technique Name: Giant Breaker
Technique Rank F
Technique Focus Offense
Technique's Duration Instant
Technique Description: Ambros’ hands or weapon begins to glow and spark with purple lightning. When he makes an attack, the lightning separates and lashes out, allowing the attack to spread 20 meters farther than normal. If both the Giant Breaker and the weapon hit the target, it counts as two separate hits.

Technique Name: Suffering Chain
Technique Rank F
Technique Focus Support
Technique's Duration 1 post
Technique Description: Ambros enchants himself with a purple aura, charging himself with black lightning. When an opponent strikes him, the lightning lashes out and zaps them, leashing them to Ambros and preventing them from moving more than 5 meters away for the duration. Does this also mean you cannot move more than five meters away from them? Or would it drag them with you? Could you also state that they have to physically strike you for this to take effect?

See bolded areas.

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Ambros

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PostSubject: Re: Ambros' Skills: Power of Pain   Sun Feb 19, 2017 8:23 pm

Bump, made edits.

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James Smith
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PostSubject: Re: Ambros' Skills: Power of Pain   Sun Feb 19, 2017 8:57 pm

Ambros wrote:
Skill Set Name: Power of Pain
Elemental Property: Dark, Lightning
Stat Specialization: Offensive
Skill Set Information: Power of Pain is Ambros’ power, fueled by his devotion to Gorrath and his fascination with pain and destruction. It allows him to cause extra pain to opponents, use his own pain to fuel his attacks, and even allow people to share pain, bonding them closer together. This skill is extremely dark in nature, hence the Dark element, and also utilizes the Lightning element in order to manipulate the impulses of the nervous system. Wielding both elements together allows him to manipulate opponents for the maximum possible suffering.
Passives:

Lightning Reflexes: Ambros enhances his own reactions using his lightning, activating whenever he is struck and suffering pain. When he is struck, he may perform an action as though his speed stat were +20. This does not enhance his movement speed or the speed of his abilities, it simply allows him to strike back quickly when struck by a fast opponent.

Pain is Strength: Ambros gets +1 Attack for every 1 HP he is missing.

Hunter’s Sight: Ambros can see the vibrations of heartbeats, allowing him to see enemies even through camouflage and pick people out from their hiding spots. This has a 5 meter range and doesn't work through walls.

Skill Set Strengths:

> As somebody who has a natural affinity for pain, Ambros can take more punishment and deal more pain than most others. Even when he takes damage, he can shrug off pain and fight as though uninjured until his injuries begin physically interfering with his movements.
> Is extremely hard to best in close combat with his immense strength and Lightning Reflexes

Skill Set Weakness:
> Is very showy. When his magic is in effect, you will know it. Most of his abilities show themselves with flashy purple and black lightning that catches the eye and draws attention to Ambros, making it very unsuited for stealth.This isn't really a weakness, as, I assume you can just "Deactivate" his magic or just not use it to be more stealthy and ignore this weakness entirely. If you add in somehow that she is always noticeable this would be more of a weakness.
> A lot of this magic is countermagic, and can only activate/be useful when Ambros himself is struck or injured.

Technique Name: Giant Breaker
Technique Rank F
Technique Focus Offense
Technique's Duration Instant
Technique Description: Ambros’ hands or weapon begins to glow and spark with purple lightning. When he makes an attack, the lightning separates and lashes out, allowing the attack to spread 20 meters farther than normal. If both the Giant Breaker and the weapon hit the target, it counts as two separate hits.

Technique Name: Suffering Chain
Technique Rank F
Technique Focus Support
Technique's Duration 1 post
Technique Description: Ambros enchants himself with a purple aura, charging himself with black lightning. When an opponent strikes him, the lightning lashes out and zaps them, leashing them to Ambros and preventing them from moving more than 5 meters away from Ambros (and vice versa) for the duration. This link manifests as a jagged chain made of solid black lightning; the stronger of the two linked individuals can use the chain to throw the other opponent around and pull them. Could you specify which stat deems them to be "Stronger" please? Sorry, just better to leave everything not too vague. Also, since this is "Solid black lightning" does this do any damage? Electrify them any?

See bolded areas.

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Ambros

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PostSubject: Re: Ambros' Skills: Power of Pain   Sun Feb 19, 2017 10:44 pm

Bump again.

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James Smith
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PostSubject: Re: Ambros' Skills: Power of Pain   Sun Feb 19, 2017 10:53 pm

Ambros wrote:
Skill Set Name: Power of Pain
Elemental Property: Dark, Lightning
Stat Specialization: Offensive
Skill Set Information: Power of Pain is Ambros’ power, fueled by his devotion to Gorrath and his fascination with pain and destruction. It allows him to cause extra pain to opponents, use his own pain to fuel his attacks, and even allow people to share pain, bonding them closer together. This skill is extremely dark in nature, hence the Dark element, and also utilizes the Lightning element in order to manipulate the impulses of the nervous system. Wielding both elements together allows him to manipulate opponents for the maximum possible suffering.
Passives:

Lightning Reflexes: Ambros enhances his own reactions using his lightning, activating whenever he is struck and suffering pain. When he is struck, he may perform an action as though his speed stat were +20. This does not enhance his movement speed or the speed of his abilities, it simply allows him to strike back quickly when struck by a fast opponent.

Pain is Strength: Ambros gets +1 Attack for every 1 HP he is missing.

Hunter’s Sight: Ambros can see the vibrations of heartbeats, allowing him to see enemies even through camouflage and pick people out from their hiding spots. This has a 5 meter range and doesn't work through walls.

Skill Set Strengths:

> As somebody who has a natural affinity for pain, Ambros can take more punishment and deal more pain than most others. Even when he takes damage, he can shrug off pain and fight as though uninjured until his injuries begin physically interfering with his movements.
> Is extremely hard to best in close combat with his immense strength and Lightning Reflexes

Skill Set Weakness:
> Most of Ambros' abilities require movement to activate (Giant Breaker and Suffering Chain require attacks/gestures, the extra speed from Lightning reflexes is only useful if he can move, etc). If one can restrain his movements, the majority of his magic is locked away/rendered useless.
> A lot of this magic is countermagic, and can only activate/be useful when Ambros himself is struck or injured.

Technique Name: Giant Breaker
Technique Rank F
Technique Focus Offense
Technique's Duration Instant
Technique Description: Ambros’ hands or weapon begins to glow and spark with purple lightning. When he makes an attack, the lightning separates and lashes out, allowing the attack to spread 20 meters farther than normal. If both the Giant Breaker and the weapon hit the target, it counts as two separate hits.

Technique Name: Suffering Chain
Technique Rank F
Technique Focus Support
Technique's Duration 1 post
Technique Description: Ambros enchants himself with a purple aura, charging himself with black lightning. When an opponent strikes him, the lightning lashes out and zaps them, leashing them to Ambros and preventing them from moving more than 5 meters away from Ambros (and vice versa) for the duration. This link manifests as a jagged chain made of solid black lightning; the stronger of the two linked individuals (determined by Attack stat) can use the chain to throw the other opponent around and pull them. This ability deals no damage.

Approved.

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