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 Heat Manipulation

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Birb
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PostSubject: Heat Manipulation    Thu Feb 09, 2017 7:59 pm

"Let me warm you with my touch."

Skill Set Name: Heat Manipulation
Elemental Property: Fire
Stat Specialization: Offensive and Healing
Skill Set Information: Not as traditional as Fire Magic, this form of magic focuses more on manipulating the user's body temperature, specifically the heat they produce. Something the user created entirely by mistake in an attempt to wield fire during his youth, to be like his loving father. This heat based magic can be capable of amazing feats such as turning up the temperature around an area to all out vaporizing a place if strong enough. Despite its destructive perks, it also has supportive side, healing being a prime example. With the warmth of this magic, it can be capable of soothing others, possibly healing them of damage. The user can also channel their heat into energy such as orbs, or blasts. There is also the possibility of transferring this energy into another person's body to either heal....or damage.
Passives:(These are physical or otherwise alterations caused by your skill set or magic. Think of them as passives. For example, Someone who possesses light Conjuration magic may passively be able to light the way up to 5 meters around them. Or someone with Fire Magic could passively heat up the area when its chilly outside. Just little perks that help the character out on their journey. You are able to have up to Three Passives
Night Light:
 
Warmth:
 
Temper:
 

Skill Set Strengths:

  • Fairs better against elements weak against fire, and heat like, ice due to fire being naturally superior against said elements giving all of the user's offensive techniques a +20 against the elements weaker than it.


  • Can withstand fire, and lava elements to a certain extent giving all of the user's offensive techniques a +15 against those elements.


  • In the right temperature, it might be capable of evaporating water instantly if the user is at least 50 levels above the water user.


  • The user can handle themselves in hot environments.


  • Can give warm hugs!

Skill Set Weakness:

  • Though it is possible to evaporate water, water could still neutralize the heat if it's strong enough. The water user has to be 50 levels above.


  • Some abilities can be really destructive, which might prove bad depending on the circumstance.


  • Cannot manipulate the body heat of others without some sort of physical contact.


  • Cannot change the temperature of the environment without the heat coming from directly out of the user.


F Rank:
 

D Rank:
 

C Rank:
 

B Rank:
 

A Rank:
 


Last edited by Sebastian L. White on Tue Feb 21, 2017 11:23 pm; edited 1 time in total
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Synthia
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PostSubject: Re: Heat Manipulation    Tue Feb 21, 2017 2:48 am

Please see the bold sections for my issues and read the italics for my comments.

Sebastian L. White wrote:
"Let me warm you with my touch."

Skill Set Name: Heat Manipulation
Elemental Property: Fire
Stat Specialization: Offensive and Healing
Skill Set Information: Not as traditional as Fire Magic, this form of magic focuses more on manipulating the user's body temperature, specifically the heat they produce. Something the user created entirely by mistake in an attempt to wield fire during his youth, to be like his loving father. This heat based magic can be capable of amazing feats such as turning up the temperature around an area to all out vaporizing a place if strong enough. Despite its destructive perks, it also has supportive side, healing being a prime example. With the warmth of this magic, it can be capable of soothing others, possibly healing them of damage. The user can also channel their heat into energy such as orbs, or blasts. There is also the possibility of transferring this energy into another person's body to either heal....or damage.
Passives:(These are physical or otherwise alterations caused by your skill set or magic. Think of them as passives. For example, Someone who possesses light Conjuration magic may passively be able to light the way up to 5 meters around them. Or someone with Fire Magic could passively heat up the area when its chilly outside. Just little perks that help the character out on their journey. You are able to have up to Three Passives
Night Light:
 
Warmth:
 
Temper:
 

Skill Set Strengths:

  • Fairs better against elements weak against fire, and heat like, ice. - Please explain how this translates into the stat system (I.E a -20 penalty against a certain element or a -20 buff against another) and why.


  • Can withstand fire, and lava elements to a certain extent. - Same as with my last point, please elaborate on this to explain what exactly these strengths mean when clashing against the element in question and how it affects RP.


  • In the right temperature, it might be capable of evaporating water instantly.
- As with the previous two, I need an exact explanation of how this will affect combat and RP for your character and how this factors in number-wise on our stat system.

  • The user can handle themselves in hot environments.


  • Can give warm hugs!

Skill Set Weakness:

  • Though it is possible to evaporate water, water could still neutralize the heat if it's strong enough. - Is this based on Rank? If so, what rank? And at what point does the difference become apparent between evaporating water and being neutralized by it?


  • Some abilities can be really destructive, which might prove bad depending on the circumstance.


  • Cannot manipulate the body heat of others without some sort of physical contact.


  • Cannot change the temperature of the environment without the heat coming from directly out of the user.


F Rank:
 

D Rank:
 

C Rank:
 

B Rank:
 

A Rank:
 
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Birb
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PostSubject: Re: Heat Manipulation    Tue Feb 21, 2017 11:24 pm

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Synthia
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PostSubject: Re: Heat Manipulation    Tue Feb 21, 2017 11:29 pm


Sebastian L. White wrote:
"Let me warm you with my touch."

Skill Set Name: Heat Manipulation
Elemental Property: Fire
Stat Specialization: Offensive and Healing
Skill Set Information: Not as traditional as Fire Magic, this form of magic focuses more on manipulating the user's body temperature, specifically the heat they produce. Something the user created entirely by mistake in an attempt to wield fire during his youth, to be like his loving father. This heat based magic can be capable of amazing feats such as turning up the temperature around an area to all out vaporizing a place if strong enough. Despite its destructive perks, it also has supportive side, healing being a prime example. With the warmth of this magic, it can be capable of soothing others, possibly healing them of damage. The user can also channel their heat into energy such as orbs, or blasts. There is also the possibility of transferring this energy into another person's body to either heal....or damage.
Passives:(These are physical or otherwise alterations caused by your skill set or magic. Think of them as passives. For example, Someone who possesses light Conjuration magic may passively be able to light the way up to 5 meters around them. Or someone with Fire Magic could passively heat up the area when its chilly outside. Just little perks that help the character out on their journey. You are able to have up to Three Passives
Night Light:
 
Warmth:
 
Temper:
 

Skill Set Strengths:

  • Fairs better against elements weak against fire, and heat like, ice due to fire being naturally superior against said elements giving all of the user's offensive techniques a +20 against the elements weaker than it.


  • Can withstand fire, and lava elements to a certain extent giving all of the user's offensive techniques a +15 against those ¬†elements.


  • In the right temperature, it might be capable of evaporating water instantly if the user is at least 50 levels above the water user.


  • The user can handle themselves in hot environments.


  • Can give warm hugs!

Skill Set Weakness:

  • Though it is possible to evaporate water, water could still neutralize the heat if it's strong enough. The water user has to be 50 levels above.


  • Some abilities can be really destructive, which might prove bad depending on the circumstance.


  • Cannot manipulate the body heat of others without some sort of physical contact.


  • Cannot change the temperature of the environment without the heat coming from directly out of the user.


F Rank:
 

D Rank:
 

C Rank:
 

B Rank:
 

A Rank:
 
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Synthia
First Generation
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Posts : 345

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Skill 1:
Skill 2:
Skill 3:

PostSubject: Re: Heat Manipulation    Wed Feb 22, 2017 12:49 am



Sebastian L. White wrote:
"Let me warm you with my touch."

Skill Set Name: Heat Manipulation
Elemental Property: Fire
Stat Specialization: Offensive and Healing
Skill Set Information: Not as traditional as Fire Magic, this form of magic focuses more on manipulating the user's body temperature, specifically the heat they produce. Something the user created entirely by mistake in an attempt to wield fire during his youth, to be like his loving father. This heat based magic can be capable of amazing feats such as turning up the temperature around an area to all out vaporizing a place if strong enough. Despite its destructive perks, it also has supportive side, healing being a prime example. With the warmth of this magic, it can be capable of soothing others, possibly healing them of damage. The user can also channel their heat into energy such as orbs, or blasts. There is also the possibility of transferring this energy into another person's body to either heal....or damage.
Passives:(These are physical or otherwise alterations caused by your skill set or magic. Think of them as passives. For example, Someone who possesses light Conjuration magic may passively be able to light the way up to 5 meters around them. Or someone with Fire Magic could passively heat up the area when its chilly outside. Just little perks that help the character out on their journey. You are able to have up to Three Passives
Night Light:
 
Warmth:
 
Temper:
 

Skill Set Strengths:

  • Fairs better against elements weak against fire, and heat like, ice due to fire being naturally superior against said elements giving all of the user's offensive techniques a +20 against the elements weaker than it.


  • Can withstand fire, and lava elements to a certain extent giving all of the user's offensive techniques a +15 against those ¬†elements.


  • In the right temperature, it might be capable of evaporating water instantly if the user is at least 50 levels above the water user.


  • The user can handle themselves in hot environments.


  • Can give warm hugs!

Skill Set Weakness:

  • Though it is possible to evaporate water, water could still neutralize the heat if it's strong enough. The water user has to be 50 levels above.


  • Some abilities can be really destructive, which might prove bad depending on the circumstance.


  • Cannot manipulate the body heat of others without some sort of physical contact.


  • Cannot change the temperature of the environment without the heat coming from directly out of the user.


F Rank:
 

D Rank:
 

C Rank:
 

B Rank:
 

A Rank:
 
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