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 Solis-Aufero

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Synthia
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PostSubject: Solis-Aufero   Sun Jan 29, 2017 10:29 pm

Name: Solis-Aufero (Sun Thief)
Type: Cursed Sword
Class: S
Length: Has a blade length of approximately two feet, and a total length of just under three feet.
Weight: Two Pounds.
Description:
Solis-Aufero or simply Aufero for short, is a cursed blade that is unique both for the fact that is cursed by a strange darkness that gives it strength and also because the sword itself is capable of communicating with its wielder telepathically, allowing 'her' to influence them to perform any deed that the blade sees as something that would benefit or gain the entity within more power. This can range from anything such as obtaining special magical crystals to absorb their energies, or battling others to test its own merits.

The blade itself is a dark red, nearly black-colored roman gladius type weapon with a matching dark hilt. It is double-edged to allow for cutting on either side, as well as having a sharp point for thrusting attacks. However, other than this, the blade itself would appear not all that remarkable save for its unique colors unless given closer inspection than from a distance. The reason for this is that when looked upon from a short distance - usually about five meters - an energetic and wispy aura of dark shadows can be seen covering both the blade and it's wielder, making it clear that the two are connected and that they are not of the 'light' variety.

It is worth noting that the telepathic communications between the blade and it's wielder are just that, telepathic, and thus cannot be heard for ordinary individuals unless one has the proclivity to read minds and even then one may only hear an intense dark whispering rather than coherent sentences if one is unfamiliar with the blade's speech.

The blade also has the ability to appear in a non-physical manifestation to strangers and a physical one to it's wielder, meaning that if it so desired, the blade is capable of turning on it's user and harming them while it is unable to do so to others. These forms can be seen by others so long as it is within a dark area or in the night-time, otherwise they may only hear it's voice should the blade choose to manifest itself to others.

Sword-type Example Image:
 


Sword Physical Manifestation:
 

Strengths:
Dark Bond -
So long as the user serves the blade and vice versa, they are unable to be disarmed of the sword unless falling below fifty-percent of their maximum health during a battle due to the strong darkness within the blade which clings to its wielder tightly and does not allow even them to remove the blade from their person unless it wishes to be removed.

Versatile Aura -
The aforementioned Dark Aura which surrounds the blade and it's user constantly can also be utilized as a 'Dark' element and used within abilities that the user creates in order to attack and defend themselves, as well as create illusions to deceive enemies and hopefully drive them into insanity so that they are no longer capable of fighting. However, these require abilities to be used, as the Aura is unpredictable and must be trained with in order to hone into a useful form.


Weaknesses:  


Tainted Blade -
Due to the dark nature of the blade, Aufero has a natural weakness to any attack or spell that is specifically light-element based in nature and suffers a twenty attack penalty when clashing against barriers, armor, or other weapons imbued with these elements. It's wielder also suffers the same twenty penalty, instead in defense, when hit by any light-element specific ability.

Kindred Spirit -
Although the blade suffers a penalty against light-element abilities on their own, it also suffers a smaller penalty against dark-type elemental abilities due to it's own dark nature, making it less effective when clashing against those of it's own kind for the simple reason that elements that are the same typically weaken one another or disperse entirely.

Because of this, Aufero loses ten attack in any ability specifically using it's Dark-type abilities when clashing against any barriers, armor, or weapons of the same element however it's wielder does not suffer any penalty in defense.

Dark Calling -
Another problematic result of the blade for it's wielder is the telepathic communication of Aufero to it's Wielder which typically involves the blade attempting to weaken them to it's will and at the start of each thread, the user will lose ten speed for two posts  due to the darkness fogging their minds until regaining their lost speed after this period of time due to the darkness becoming once again under their control.

It is also worth noting that during this period of time, the blade may speak through their Wielder's mouth directly, allowing them to converse with others if it wishes to do so on either its own or its Wielder's behalf.


Last edited by Anatasia Nevermore on Wed Feb 01, 2017 7:00 pm; edited 1 time in total
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Azure Snow
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PostSubject: Re: Solis-Aufero   Wed Feb 01, 2017 5:37 pm

I do like this Blade but The Devourer Of Souls ability is more like an X Class ability. Fix that and It looks good to me. Its like.. On the Edge of S and SS. You may even out the weaknesses with your strengths as well after you get rid of the Ability.

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PostSubject: Re: Solis-Aufero   Wed Feb 01, 2017 7:01 pm

Removed 'Insatiable Hunger' and 'Devourer of Souls', should be fixed now.

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Azure Snow
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Position : Marine Captain
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Skill 1: Heaven's Nodachi
Skill 2: Gun Blade Style
Skill 3:

PostSubject: Re: Solis-Aufero   Wed Feb 01, 2017 7:04 pm


Anatasia Nevermore wrote:
Name: Solis-Aufero (Sun Thief)
Type: Cursed Sword
Class: S
Length: Has a blade length of approximately two feet, and a total length of just under three feet.
Weight: Two Pounds.
Description:
Solis-Aufero or simply Aufero for short, is a cursed blade that is unique both for the fact that is cursed by a strange darkness that gives it strength and also because the sword itself is capable of communicating with its wielder telepathically, allowing 'her' to influence them to perform any deed that the blade sees as something that would benefit or gain the entity within more power. This can range from anything such as obtaining special magical crystals to absorb their energies, or battling others to test its own merits.

The blade itself is a dark red, nearly black-colored roman gladius type weapon with a matching dark hilt. It is double-edged to allow for cutting on either side, as well as having a sharp point for thrusting attacks. However, other than this, the blade itself would appear not all that remarkable save for its unique colors unless given closer inspection than from a distance. The reason for this is that when looked upon from a short distance - usually about five meters - an energetic and wispy aura of dark shadows can be seen covering both the blade and it's wielder, making it clear that the two are connected and that they are not of the 'light' variety.

It is worth noting that the telepathic communications between the blade and it's wielder are just that, telepathic, and thus cannot be heard for ordinary individuals unless one has the proclivity to read minds and even then one may only hear an intense dark whispering rather than coherent sentences if one is unfamiliar with the blade's speech.

The blade also has the ability to appear in a non-physical manifestation to strangers and a physical one to it's wielder, meaning that if it so desired, the blade is capable of turning on it's user and harming them while it is unable to do so to others. These forms can be seen by others so long as it is within a dark area or in the night-time, otherwise they may only hear it's voice should the blade choose to manifest itself to others.

Sword-type Example Image:
 


Sword Physical Manifestation:
 

Strengths:
Dark Bond -
So long as the user serves the blade and vice versa, they are unable to be disarmed of the sword unless falling below fifty-percent of their maximum health during a battle due to the strong darkness within the blade which clings to its wielder tightly and does not allow even them to remove the blade from their person unless it wishes to be removed.

Versatile Aura -
The aforementioned Dark Aura which surrounds the blade and it's user constantly can also be utilized as a 'Dark' element and used within abilities that the user creates in order to attack and defend themselves, as well as create illusions to deceive enemies and hopefully drive them into insanity so that they are no longer capable of fighting. However, these require abilities to be used, as the Aura is unpredictable and must be trained with in order to hone into a useful form.


Weaknesses:  


Tainted Blade -
Due to the dark nature of the blade, Aufero has a natural weakness to any attack or spell that is specifically light-element based in nature and suffers a twenty attack penalty when clashing against barriers, armor, or other weapons imbued with these elements. It's wielder also suffers the same twenty penalty, instead in defense, when hit by any light-element specific ability.

Kindred Spirit -
Although the blade suffers a penalty against light-element abilities on their own, it also suffers a smaller penalty against dark-type elemental abilities due to it's own dark nature, making it less effective when clashing against those of it's own kind for the simple reason that elements that are the same typically weaken one another or disperse entirely.

Because of this, Aufero loses ten attack in any ability specifically using it's Dark-type abilities when clashing against any barriers, armor, or weapons of the same element however it's wielder does not suffer any penalty in defense.

Dark Calling -
Another problematic result of the blade for it's wielder is the telepathic communication of Aufero to it's Wielder which typically involves the blade attempting to weaken them to it's will and at the start of each thread, the user will lose ten speed for two posts  due to the darkness fogging their minds until regaining their lost speed after this period of time due to the darkness becoming once again under their control.

It is also worth noting that during this period of time, the blade may speak through their Wielder's mouth directly, allowing them to converse with others if it wishes to do so on either its own or its Wielder's behalf.

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